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Smite (video game)

Smite is a free-to-play, third-person multiplayer online battle arena (MOBA) video game developed and published by Hi-Rez Studios for Microsoft Windows, PlayStation 4, Nintendo Switch, and Xbox One. In Smite, players control a god, goddess, or other mythological figure, and take part in team-based combat, using their abilities and tactics against other player-controlled gods and non-player-controlled minions.

Smite
Developer(s)Titan Forge Games
Publisher(s)
EngineUnreal Engine 3
Platform(s)
Release
  • Microsoft Windows
  • March 25, 2014
  • Xbox One
  • August 19, 2015
  • PlayStation 4
  • May 31, 2016
  • Nintendo Switch
  • February 18, 2019
Genre(s)Multiplayer online battle arena
Mode(s)Multiplayer

The game has multiple player versus player (PVP) modes, many playable characters, and has a successful esports scene with multiple tournaments, including the annual million-dollar Smite World Championship.

Contents

Smite features many different game modes with the largest being Conquest. Players can choose between Training (vs AI), Custom, Co-Op (with clan/friends), Normal, and Ranked play styles. From there, they can choose between a variety of standard game modes. Special event games with unique rules like unlimited gold are also often introduced.

With every game, players have to choose a god or other figure to play as. Currently, players can choose between a large variety of characters from different pantheons including, but not limited to, Chinese, Egyptian, Greek, Hindu, Japanese, Norse, Slavic, and Yoruba.

Each character is classified as one of the following classes: Assassin, Guardian, Hunter, Mage, or Warrior. Unless otherwise stated, two players on the same team cannot choose the same character (in competitive modes and those using a Draft pick method, each player must use a different character). Successful team configurations are typically based on standard RPG raid configurations (tank, healer, physical/magical damage) during god selection.

The player controls the god in a third person perspective which is a unique characteristic of this MOBA, as other games of this genre are typically played from a top-down perspective. Each god has a basic attack, a passive trait and four abilities with varying effects, such as area damage, crowd control, buffs, and many more. These abilities are acquired and upgraded when the player's character levels up by gaining experience from being in range of minions when they are killed, taking down towers or phoenixes and defeating enemy characters. The maximum level is 20 and each successive level is more difficult to reach. Gold (used to buy items that increase power, defense and passive effects, potions, wards and abilities) is accumulated through standard periodic income by slaying enemies (player and NPC alike) or selling owned items.

The large areas between the lanes make up what is called the "jungle", where computer-controlled monsters such as packs of cyclopes or Furies (the latter alternately referred to as harpies) periodically spawn at specific locations distributed symmetrically across the map. Killing certain monsters in said jungle causes a "buff" to drop on the ground where it can be picked up by a player, which depending on the type of monster killed will grant the player bonuses to stats such as damage dealt, movement speed, attack speed. There are three special neutral monsters who appear less frequently that when killed will grant the entire team who killed it a powerful damage buff for a medium length of time, set amount of Gold, and a speed boost when coming out of the base respectively. There are also some monsters which do not offer a buff, only experience and gold.

Conquest

Conquest is the default game mode for any MOBA like Smite or League of Legends. It's a three-lane map based on Warcraft 3's Defense of the Ancients map.

In Conquest, players are formed into two teams with five players on each team. All players begin at opposite sides of a map at their team's "fountain". Before the players enter the map, they are granted an amount of gold to buy starting items. These items grant special bonuses or abilities that enhance the player's god. There are three continuous "lanes" running from one side of the map to the other. Each lane is defended by a "Phoenix" which is accompanied by a pair of extra defensive towers. Phoenixes and towers deal a large amount of damage to any enemies that come too close.

The goal of each game is to destroy the opposing team's Phoenixes and the Titan, a giant warrior who must be defeated to win the game. The players are accompanied by "minions", small soldiers with a weak attack. These minions spawn at the Phoenixes every thirty seconds and run along their lane until they meet opposition and attack immediately. Archers will attack not only players and other minions but also towers, Phoenixes and the Titan. In fact, their presence is required for players to deal full damage to these objectives. Defensive positions will prioritize enemy minions over players, allowing players to attack a tower without receiving damage.

Towers will fire upon players if there are no minions nearby or the player attacks an enemy player under their tower. If a game is going badly for a certain team they can decide to surrender after at least 10 minutes, though this requires a majority of the team (4 players to 1) to agree. In the event of players dropping, two players on either team can choose to pause the game for 30 seconds to wait. If a team is down by one or more players, they can surrender within 6 minutes.

Joust

Joust is similar to Conquest, except each team has only three players and the map has only one lane with a jungle on each side. Players also start at level 3, due to the smaller map size and increased combat. There is a fire giant in the side lane that weakens the opposing team's tower or phoenix while boosting your team's players. Teams have one tower, one phoenix, and a titan each.

Clash

Clash resembles both Joust and Conquest, except it has two lanes with five players on each team. Each team has their own respective jungle, while three contested jungles are located in the center (left, right, and mid). Players start at level three, and the middle jungle gets stronger as the match goes on, eventually spawning the boss Apophis. Teams have two towers, two phoenixes, and a titan each.

Siege and Duel Siege

Siege is two-laned combat with a wide jungle between each lane. Each team has two (Duel Siege) to four (Siege) players, and killing minions/players and jungle bosses provide siege juggernauts. Upon spawning at base, players can enter a portal to warp to the location of the nearest siege juggernaut, which can destroy towers and kill players and minions.

Assault

Assault is a one-lane fight with random gods assigned to each player. Each team has five players, and there are various health orbs scattered upon the map. Teams have two towers, one phoenix, and a titan each.

Arena

Arena has no towers nor titans, and the phoenixes can not be attacked (they instead defend team bases). Each team has five players in an open colosseum-like arena. There are three jungle camps on each side of the map (left and right) and a stream of minions running to the opposing team's portal. Each time a minion is killed or enters a portal, points are deducted.

Teams can also earn points to spawn siege juggernauts, which give big point boosts. Points start at 500 for each team and go down until one team reaches 0 and loses.

Matchmaking

The matchmaking system uses a modified version of the TrueSkill ranking system. Around December 2013, there was a feature added that allowed players to choose between US and EU servers, but was later removed from the game due to issues with the matchmaking system. This feature was eventually re-added. Originally, most modes used to operate on queues with 3-minute matchmaking timers. Every three minutes, matches would be made from the group of people in queue at that time. In late 2014, that system was replaced with a more traditional non-timed one (a more popular format in many MOBAs) that looks for an optimal match instead of just the best match-ups at the present time. In this system, if it takes 5 minutes or more to match a player, the game will gradually lower its requirements until a match is found. A new matchmaking system similar to the original one was introduced in 2018, with different times for different modes. The system will prioritize the player's general performance over their account level.

In Ranked Leagues, players are matched by a variation of Elo, a system that rates players with a number that indicates how well the individual skill of that player is. The player will be matched with players that have a similar rating as them. The goal of this system is to have 2 individual teams that have a similar TOTAL Elo.

Smite was made available to the public for the first time on May 31, 2012 with its closed beta, transitioning into open beta on January 24, 2013. The game was officially released on March 25, 2014. Around that time, Smite reached 3 million players and later 4 million players in June that same year. In 2015, more than 10 million players have played Smite. In June 2016, Hi-Rez Studios announced the game attracted 20 million players. In 2019, the game surpassed 30 million players and generated 300 million dollars. In April 2020, Hi-Rez reported that the game had over 40 million players.

International expansion

On August 21, 2013, Hi-Rez Studios partnered themselves with Tencent, an online media company that publishes video games in China. On June 5, 2014, Hi-Rez Studios announced they partnered with Level Up! Games to bring the game to the Latin American region. In October 2014, Oceanic servers were added and in August 2016 southeast Asian servers were added. In October 2017, the Chinese client was announced to be merged with the international client, with migration taking place late November.

In mid-2014, Hi-Rez Studios implemented a system by which players could join professional leagues in teams of 5. Players first played in online competitions, then progressed to offline competitions. Next, the teams were ranked according to how well they did within these competitions, and finally, the top teams were invited to compete in the Smite World Championship. From January 9–11, 2015, Hi-Rez Studios hosted the first Smite World Championship. Teams from North America, South America, Europe, and China traveled to Atlanta, Georgia for the tournament. The $2.6 million prize pool for the tournament was at the time the third-highest in Esports, behind the third and fourth iterations of Dota 2's The International, and just slightly ahead of the League of Legends World Championships.[citation needed] One of the North American teams, COGnitive Prime, took home the first place prize with a little over $1.3 million.

In July 2015, Stew Chisam, president of Hi-Rez Studios, announced that after discussing the prizing structure of Smite esports with team owners, players, and members of other esports communities, Hi-Rez would be placing a cap on the prize pool for the Smite World Championships at $1 million. This decision was based to pay out more money to more players throughout the year instead of paying the bulk of earned prize money at a single event.

In January 2016, the Smite World Championship was held, returning to Atlanta, with the total prize of $1 million awarded.

Smite is a freemium game that is free to play but has in-game purchases for player skins, boost, and more. It has two in-game currencies - gems and favor. Each has a different value and can be used to purchase different in-game items.

Gods in the free version are available on a monthly rotating basis, with only a dozen playable gods available at any given time. Players can pay to unlock gods, bonus skins, emotes, character taunts/dances, and access to Odyssey and Battle Pass quests.Many of these skins are limited editions and related to special events (i.e. E3 Tyr skin given only to 2015 convention attendees).

During its beta phase in 2013, the company sold lifetime passes for $59.99 to unlock all future gods. There are currently over 115 selectable gods in five classes: Assassin, Warrior, Guardian, Mage, and Hunter.

Many skins represent brand partnerships, including Monstercat, Teenage Mutant Ninja Turtles, Bob Ross, and Stranger Things. As of 2019, the game generated $300 million in revenue for Hi-Rez Studios and created over 450 jobs.

Reception
Aggregate score
AggregatorScore
MetacriticPC: 83/100
XONE: 80/100
PS4: 79/100
Review scores
PublicationScore
DestructoidXONE: 7/10
GameSpot8/10
GamesRadar+XONE:
IGN8.5/10
Jeuxvideo.com17/20
Nintendo Life6,5/10
PC Gamer (US)86/100
Cosplay of Neith, an Egyptian goddess featured in the game.

Smite received generally favorable reviews from critics. The game currently holds a score of 83 out of 100 on Metacritic, based on a dozen reviews by major video game critics.

Leah B. Jackson of IGN rated the game 8/10 and wrote that she is delighted with the wide variety of different gods and the detailed models, indicating "A new perspective on familiar game design can make everything feel fresh, and Smite doesn't stop there". Wes Fenlon from PCGamer rated the game 86/100, criticizing the low entry barriers for ranked games and emphasizes Smite's moderate willingness to provide new players with an easy entry into the MOBA genre. Keith Milburn from NZGamer reports some IA issues on the PlayStation 4 version that made the game less fluid. He praises the mixture of elements in Smite with PvE to create a pleasant chaos, which scores with MMO-like elements. Paulmichael Contreras from PlayStation Life Style describes the free-to-play model from Smite as a fair system without falling into the area of "pay-to-win". Champions that can be bought extra fit well into the game balance without being clearly better than others, especially since paying for game content is just an additional option. Implementation on the various platforms is also highlighted. GamesRadar+ listed in their top "Free PS4 games: The best titles you can download without paying a thing", saying "With a current line-up of 93 playable hero deities covering ranged and melee archetypes (with separate magical and physical combat types), spread over five distinct classes, there’s a huge amount of tactical team play to get stuck into. The free-to-play model is pretty damn pleasant, too". Digital Trends listed Smite in their top "The best free-to-play games for 2020", indicating that "Smite has been a mainstay in the MOBA genre since 2014. It stands out for its third-person presentation, differentiating itself from League, Heroes of the Storm, and Dota 2". CulturedVultures ranked Smite 4th in their list of the top "20 Best Free Games On Steam". TheGamer listed the game 7th in their top 10 "Free-To-Play Switch Games Actually Worth The Grind".

Controversy

In June 2012, some Hindu leaders became upset at the inclusion of several Hindu gods in Smite and the fact that they are player-controlled. The deities that were in question were Kali, Agni, and Vamana (the only playable Hindu deities at the time) and there was particular opposition to how Kali was dressed. Rajan Zed, the president of Universal Society of Hinduism, released a statement urging Hi-Rez to remove these gods from the game, claiming their presence is trivialized and in other words, offensive to the devoted. Since players control the gods, this is seen as offensive to the faithful.

In response Todd Harris, CEO of Hi-Rez, had this to say:

Smite includes deities inspired from a diverse and ever expanding set of pantheons including Greek, Chinese, Egyptian, and Norse. Hinduism, being one of the world's oldest, largest and most diverse traditions, also provides inspiration toward deities in our game. In fact, given Hinduism's concept of a single truth with multiple physical manifestations one could validly interpret ALL the gods within Smite to be Hindu. And all gods outside of Smite as well. Ponder that for a minute. Anyway, going forward Smite will include even more deities, not fewer.

Despite the response from Hi-Rez, in early July 2012, the Hindu leader who spoke out against the game had not given up on his quest to rid Smite of Hindu deities and since his initial statement he has gained new backers from other faiths that have come together in support of his stance that the game's content is offensive. Rajin Zed was joined by Rabbi Elizabeth Beyer and Buddhist Jikai Phil Bryan in condemning the game's content as offensive. These leaders have labelled the old Kali model as being depicted in a "pornographic style," which appeared to be their main concern. The Kali character went under a major art and gameplay overhaul in December 2013, which included more concealing armour. Despite the protests, Hi-Rez has continued to expand the Hindu Pantheon roster, with its most recent addition being Ganesha.

Accolades

Year Award Category Result Ref.
2016 BAFTA AMD eSports Audience Award Won
Global Game Awards Best MOBA Nominated
2017 Golden Joystick Awards eSports Game of the Year Nominated
2018 Global Game Awards Best MOBA Third
2019 Game Industry Awards Best Social Game Nominated
Global Game Awards Best MOBA Nominated
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Smite (video game)
Smite video game Language Watch Edit 160 160 Redirected from SMITE Smite is a free to play third person multiplayer online battle arena MOBA video game developed and published by Hi Rez Studios for Microsoft Windows PlayStation 4 Nintendo Switch and Xbox One 6 In Smite players control a god goddess or other mythological figure and take part in team based combat using their abilities and tactics against other player controlled gods and non player controlled minions SmiteDeveloper s Titan Forge GamesPublisher s Hi Rez StudiosTencent Games China EngineUnreal Engine 3Platform s Microsoft WindowsXbox OnePlayStation 4Nintendo SwitchReleaseMicrosoft WindowsMarch 25 2014 1 Xbox OneAugust 19 2015 2 PlayStation 4May 31 2016 3 Nintendo SwitchFebruary 18 2019 4 Genre s Multiplayer online battle arena 5 Mode s Multiplayer 5 The game has multiple player versus player PVP modes many playable characters and has a successful esports scene with multiple tournaments including the annual million dollar Smite World Championship Contents 1 Gameplay 1 1 Conquest 1 2 Joust 1 3 Clash 1 4 Siege and Duel Siege 1 5 Assault 1 6 Arena 1 7 Matchmaking 2 Release 2 1 International expansion 3 Esports 4 Business model 5 Reception 5 1 Controversy 5 2 Accolades 6 References 7 External linksGameplay EditSmite features many different game modes with the largest being Conquest 7 Players can choose between Training vs AI Custom Co Op with clan friends Normal and Ranked play styles From there they can choose between a variety of standard game modes Special event games with unique rules like unlimited gold are also often introduced With every game players have to choose a god or other figure to play as Currently players can choose between a large variety of characters from different pantheons including but not limited to Chinese Egyptian Greek Hindu Japanese Norse Slavic and Yoruba 8 Each character is classified as one of the following classes Assassin Guardian Hunter Mage or Warrior Unless otherwise stated two players on the same team cannot choose the same character in competitive modes and those using a Draft pick method each player must use a different character 8 Successful team configurations are typically based on standard RPG raid configurations tank healer physical magical damage during god selection The player controls the god in a third person perspective which is a unique characteristic of this MOBA as other games of this genre are typically played from a top down perspective Each god has a basic attack a passive trait and four abilities with varying effects such as area damage crowd control buffs and many more These abilities are acquired and upgraded when the player s character levels up by gaining experience from being in range of minions when they are killed taking down towers or phoenixes and defeating enemy characters The maximum level is 20 and each successive level is more difficult to reach Gold used to buy items that increase power defense and passive effects potions wards and abilities is accumulated through standard periodic income by slaying enemies player and NPC alike or selling owned items The large areas between the lanes make up what is called the jungle where computer controlled monsters such as packs of cyclopes or Furies the latter alternately referred to as harpies periodically spawn at specific locations distributed symmetrically across the map Killing certain monsters in said jungle causes a buff to drop on the ground where it can be picked up by a player which depending on the type of monster killed will grant the player bonuses to stats such as damage dealt movement speed attack speed There are three special neutral monsters who appear less frequently that when killed will grant the entire team who killed it a powerful damage buff for a medium length of time set amount of Gold and a speed boost when coming out of the base respectively There are also some monsters which do not offer a buff only experience and gold 9 Conquest Edit Conquest is the default game mode for any MOBA like Smite or League of Legends It s a three lane map based on Warcraft 3 s Defense of the Ancients map In Conquest players are formed into two teams with five players on each team All players begin at opposite sides of a map at their team s fountain Before the players enter the map they are granted an amount of gold to buy starting items These items grant special bonuses or abilities that enhance the player s god There are three continuous lanes running from one side of the map to the other Each lane is defended by a Phoenix which is accompanied by a pair of extra defensive towers Phoenixes and towers deal a large amount of damage to any enemies that come too close The goal of each game is to destroy the opposing team s Phoenixes and the Titan a giant warrior who must be defeated to win the game The players are accompanied by minions small soldiers with a weak attack These minions spawn at the Phoenixes every thirty seconds and run along their lane until they meet opposition and attack immediately Archers will attack not only players and other minions but also towers Phoenixes and the Titan In fact their presence is required for players to deal full damage to these objectives Defensive positions will prioritize enemy minions over players allowing players to attack a tower without receiving damage Towers will fire upon players if there are no minions nearby or the player attacks an enemy player under their tower If a game is going badly for a certain team they can decide to surrender after at least 10 minutes though this requires a majority of the team 4 players to 1 to agree In the event of players dropping two players on either team can choose to pause the game for 30 seconds to wait If a team is down by one or more players they can surrender within 6 minutes Joust Edit Joust is similar to Conquest except each team has only three players and the map has only one lane with a jungle on each side Players also start at level 3 due to the smaller map size and increased combat There is a fire giant in the side lane that weakens the opposing team s tower or phoenix while boosting your team s players Teams have one tower one phoenix and a titan each Clash Edit Clash resembles both Joust and Conquest except it has two lanes with five players on each team Each team has their own respective jungle while three contested jungles are located in the center left right and mid Players start at level three and the middle jungle gets stronger as the match goes on eventually spawning the boss Apophis Teams have two towers two phoenixes and a titan each Siege and Duel Siege Edit Siege is two laned combat with a wide jungle between each lane Each team has two Duel Siege to four Siege players and killing minions players and jungle bosses provide siege juggernauts Upon spawning at base players can enter a portal to warp to the location of the nearest siege juggernaut which can destroy towers and kill players and minions Assault Edit Assault is a one lane fight with random gods assigned to each player Each team has five players and there are various health orbs scattered upon the map Teams have two towers one phoenix and a titan each Arena Edit Arena has no towers nor titans and the phoenixes can not be attacked they instead defend team bases Each team has five players in an open colosseum like arena There are three jungle camps on each side of the map left and right and a stream of minions running to the opposing team s portal Each time a minion is killed or enters a portal points are deducted Teams can also earn points to spawn siege juggernauts which give big point boosts Points start at 500 for each team and go down until one team reaches 0 and loses Matchmaking Edit The matchmaking system uses a modified version of the TrueSkill ranking system 10 Around December 2013 there was a feature added that allowed players to choose between US and EU servers but was later removed from the game due to issues with the matchmaking system This feature was eventually re added Originally most modes used to operate on queues with 3 minute matchmaking timers Every three minutes matches would be made from the group of people in queue at that time In late 2014 that system was replaced with a more traditional non timed one a more popular format in many MOBAs that looks for an optimal match instead of just the best match ups at the present time In this system if it takes 5 minutes or more to match a player the game will gradually lower its requirements until a match is found A new matchmaking system similar to the original one was introduced in 2018 with different times for different modes The system will prioritize the player s general performance over their account level In Ranked Leagues players are matched by a variation of Elo a system that rates players with a number that indicates how well the individual skill of that player is The player will be matched with players that have a similar rating as them The goal of this system is to have 2 individual teams that have a similar TOTAL Elo Release EditSmite was made available to the public for the first time on May 31 2012 with its closed beta transitioning into open beta on January 24 2013 The game was officially released on March 25 2014 Around that time Smite reached 3 million players and later 4 million players in June that same year 11 In 2015 more than 10 million players have played Smite 12 In June 2016 Hi Rez Studios announced the game attracted 20 million players 13 14 In 2019 the game surpassed 30 million players and generated 300 million dollars 15 16 In April 2020 Hi Rez reported that the game had over 40 million players 17 18 19 International expansion Edit On August 21 2013 Hi Rez Studios partnered themselves with Tencent an online media company that publishes video games in China 20 On June 5 2014 Hi Rez Studios announced they partnered with Level Up Games to bring the game to the Latin American region 21 In October 2014 Oceanic servers were added 22 and in August 2016 southeast Asian servers were added 23 In October 2017 the Chinese client was announced to be merged with the international client with migration taking place late November 24 Esports EditIn mid 2014 Hi Rez Studios implemented a system by which players could join professional leagues in teams of 5 Players first played in online competitions then progressed to offline competitions Next the teams were ranked according to how well they did within these competitions and finally the top teams were invited to compete in the Smite World Championship From January 9 11 2015 Hi Rez Studios hosted the first Smite World Championship 25 26 Teams from North America South America Europe and China traveled to Atlanta Georgia for the tournament 25 The 2 6 million prize pool for the tournament was at the time the third highest in Esports behind the third and fourth iterations of Dota 2 s The International and just slightly ahead of the League of Legends World Championships citation needed One of the North American teams COGnitive Prime took home the first place prize with a little over 1 3 million 27 In July 2015 Stew Chisam president of Hi Rez Studios announced that after discussing the prizing structure of Smite esports with team owners players and members of other esports communities Hi Rez would be placing a cap on the prize pool for the Smite World Championships at 1 million This decision was based to pay out more money to more players throughout the year instead of paying the bulk of earned prize money at a single event 28 In January 2016 the Smite World Championship was held returning to Atlanta with the total prize of 1 million awarded 29 Business model EditSmite is a freemium game that is free to play but has in game purchases for player skins boost and more It has two in game currencies gems and favor Each has a different value and can be used to purchase different in game items Gods in the free version are available on a monthly rotating basis with only a dozen playable gods available at any given time Players can pay to unlock gods bonus skins emotes character taunts dances and access to Odyssey and Battle Pass quests Many of these skins are limited editions and related to special events i e E3 Tyr skin given only to 2015 convention attendees During its beta phase in 2013 the company sold lifetime passes for 59 99 to unlock all future gods There are currently over 115 selectable gods in five classes Assassin Warrior Guardian Mage and Hunter Many skins represent brand partnerships including Monstercat Teenage Mutant Ninja Turtles Bob Ross and Stranger Things As of 2019 the game generated 300 million in revenue for Hi Rez Studios and created over 450 jobs 30 Reception EditReceptionAggregate scoreAggregatorScoreMetacriticPC 83 100 31 XONE 80 100 32 PS4 79 100 33 Review scoresPublicationScoreDestructoidXONE 7 10 34 GameSpot8 10 36 GamesRadar XONE 35 IGN8 5 10 37 Jeuxvideo com17 20 39 Nintendo Life6 5 10 38 PC Gamer US 86 100 40 Cosplay of Neith an Egyptian goddess featured in the game Smite received generally favorable reviews from critics 31 33 36 37 The game currently holds a score of 83 out of 100 on Metacritic 31 based on a dozen reviews by major video game critics Leah B Jackson of IGN rated the game 8 10 and wrote that she is delighted with the wide variety of different gods and the detailed models indicating A new perspective on familiar game design can make everything feel fresh and Smite doesn t stop there Wes Fenlon from PCGamer rated the game 86 100 criticizing the low entry barriers for ranked games and emphasizes Smite s moderate willingness to provide new players with an easy entry into the MOBA genre Keith Milburn from NZGamer reports some IA issues on the PlayStation 4 version that made the game less fluid He praises the mixture of elements in Smite with PvE to create a pleasant chaos which scores with MMO like elements 41 Paulmichael Contreras from PlayStation Life Style describes the free to play model from Smite as a fair system without falling into the area of pay to win Champions that can be bought extra fit well into the game balance without being clearly better than others especially since paying for game content is just an additional option Implementation on the various platforms is also highlighted 42 GamesRadar listed in their top Free PS4 games The best titles you can download without paying a thing saying With a current line up of 93 playable hero deities covering ranged and melee archetypes with separate magical and physical combat types spread over five distinct classes there s a huge amount of tactical team play to get stuck into The free to play model is pretty damn pleasant too 43 Digital Trends listed Smite in their top The best free to play games for 2020 indicating that Smite has been a mainstay in the MOBA genre since 2014 It stands out for its third person presentation differentiating itself from League Heroes of the Storm and Dota 2 44 CulturedVultures ranked Smite 4th in their list of the top 20 Best Free Games On Steam 45 TheGamer listed the game 7th in their top 10 Free To Play Switch Games Actually Worth The Grind 46 Controversy Edit In June 2012 some Hindu leaders became upset at the inclusion of several Hindu gods in Smite and the fact that they are player controlled The deities that were in question were Kali Agni and Vamana the only playable Hindu deities at the time and there was particular opposition to how Kali was dressed Rajan Zed the president of Universal Society of Hinduism released a statement urging Hi Rez to remove these gods from the game claiming their presence is trivialized and in other words offensive to the devoted Since players control the gods this is seen as offensive to the faithful 47 In response Todd Harris CEO of Hi Rez had this to say 47 Smite includes deities inspired from a diverse and ever expanding set of pantheons including Greek Chinese Egyptian and Norse Hinduism being one of the world s oldest largest and most diverse traditions also provides inspiration toward deities in our game In fact given Hinduism s concept of a single truth with multiple physical manifestations one could validly interpret ALL the gods within Smite to be Hindu And all gods outside of Smite as well Ponder that for a minute Anyway going forward Smite will include even more deities not fewer Despite the response from Hi Rez in early July 2012 the Hindu leader who spoke out against the game had not given up on his quest to rid Smite of Hindu deities and since his initial statement he has gained new backers from other faiths that have come together in support of his stance that the game s content is offensive Rajin Zed was joined by Rabbi Elizabeth Beyer and Buddhist Jikai Phil Bryan in condemning the game s content as offensive 48 These leaders have labelled the old Kali model as being depicted in a pornographic style which appeared to be their main concern 49 The Kali character went under a major art and gameplay overhaul in December 2013 which included more concealing armour Despite the protests Hi Rez has continued to expand the Hindu Pantheon roster with its most recent addition being Ganesha Accolades Edit Year Award Category Result Ref 2016 BAFTA AMD eSports Audience Award Won 50 51 Global Game Awards Best MOBA Nominated 52 53 2017 Golden Joystick Awards eSports Game of the Year Nominated 54 55 2018 Global Game Awards Best MOBA Third 56 2019 Game Industry Awards Best Social Game Nominated 57 58 Global Game Awards Best MOBA Nominated 59 References Edit Petitte Omri March 25 2014 Smite launches out of beta asks you to punch gods in the face PC Gamer Retrieved January 8 2019 Hillier Brenna August 13 2015 Smite makes its official Xbox One debut next week VG247 Retrieved August 13 2015 Smite on PS4 Launches May 31 PlayStation Blog PlayStation Blog https www nintendo com games detail smite switch a b Game Information Official Website Retrieved on November 25 2019 SMITE arriving soon on the Xbox One Hi Rez Studios Inc Archived August 17 2014 at the Wayback Machine Hirezstudios com August 12 2014 Retrieved on August 15 2014 Smite Stuff Smite Stuff Retrieved on July 21 2015 a b Gods Official Website Retrieved on November 25 2019 SMITE Announced MMORPG com News Mmorpg com Retrieved on December 10 2012 View topic MatchMaking How does it work forum hirezstudios com Retrieved on December 10 2012 SMITE claims four million players since launch Engadget Retrieved December 12 2020 Crecente Brian July 24 2015 Smite celebrates 10 million players with Kevin Sorbo Hercules voice pack Polygon Retrieved December 12 2020 StackPath www mmogames com Retrieved December 12 2020 HiRezAm June 1st a 2016 20 Million Player Celebration SMITE Retrieved December 12 2020 CS1 maint numeric names authors list link Todd Harris interview Smite grew bigger because of esports fans VentureBeat September 28 2019 Retrieved December 12 2020 How Smite esports helps keep 30 million players engaged with the game VentureBeat October 11 2019 Retrieved December 12 2020 SMITE brings its Godly MOBA to the Epic Games Store www hirezstudios com Retrieved December 13 2020 With over 40 million players worldwide across PC and console SMITE has defined itself as a genre twisting classic spicing up the usual MOBA structures with action thrills all in a grand mythological universe SMITE brings its Godly MOBA to the Epic Games Store www gamasutra com Retrieved December 12 2020 Cruz Eileen Free to Play MOBA SMITE now available on Epic Games Store Level Push Retrieved December 12 2020 Tencent and Hi Rez Studios Announce Worldwide Cooperation and Publishing for SMITE Hi Rez Studios Inc Archived August 19 2014 at the Wayback Machine Hirezstudios com August 21 2013 Retrieved on August 15 2014 Hi Rez Studios and Level Up partner to bring SMITE to Latin America Hi Rez Studios Inc Hirezstudios com June 4 2014 Retrieved on August 15 2014 Pitcher Jenna October 26 2014 Smite Oceanic Servers are Now Live For Australian and New Zealand Players IGN Retrieved May 16 2017 SMITE on Twitter Twitter Retrieved May 16 2017 Tencent TGideas 神之浩劫合服公告 神之浩劫 SMITE 官方网站 腾讯游戏 3D动作团队竞技 sm qq com in Chinese Retrieved October 29 2017 a b SMITE World Championships 2015 Hirez Studios Hirez Studios Archived from the original on June 2 2015 Retrieved January 23 2015 Thursten Chris January 11 2015 Smite World Championship 2015 Grand Finals in review PC Gamer Retrieved May 18 2015 SWC Results Hirez Studios Hi Rez Studios Archived from the original on January 23 2015 Smite World Championship prize pool capped at 1 million Retrieved November 2 2015 Fahey Mike January 6 2016 The 2016 Smite World Championship Starts Tomorrow Here s What To Expect Kotaku Retrieved January 7 2016 Takahashi Dean October 11 2019 How Smite exports helps keep 30 million players engaged Venture Beat Retrieved September 29 2021 a b c SMITE for PC Reviews Metacritic CBS Interactive Retrieved March 26 2014 SMITE for Xbox One Reviews Metacritic CBS Interactive Retrieved June 6 2018 a b SMITE for PlayStation 4 Reviews Metacritic CBS Interactive Retrieved June 6 2018 cite web url https www destructoid com review smite xbox one 305026 phtml title Review Smite Sbox One last Carter first Chris website Destructoid access date January 24 2019 Thursten Chris Smite review GamesRadar Retrieved January 24 2019 a b Hicks Tyler Smite Review GameSpot CBS Interactive Retrieved March 25 2014 a b Jackson Leah B Smite Review IGN Ziff Davis Retrieved March 25 2014 SMITE Review Nintendo Life Retrieved December 13 2020 Test Smite Jeuxvideo com Jeuxvideo com Retrieved March 26 2014 SMITE REVIEW PC Gamer PC Gamer Retrieved April 10 2014 Smite Review NZGamer com August 23 2016 Archived from the original on August 23 2016 Retrieved December 12 2020 SMITE PS4 Review Legends Battle PS4 PlayStation LifeStyle May 31 2016 Retrieved December 12 2020 November 2020 Alex Avard 03 The best free PS4 games to download and play right now gamesradar Retrieved December 12 2020 The best free to play games for 2020 www digitaltrends com Retrieved December 23 2020 20 Best Free Games on Steam 2020 Cultured Vultures February 11 2020 Retrieved December 12 2020 10 Free To Play Switch Games Actually Worth The Grind TheGamer November 11 2020 Retrieved December 12 2020 a b Hindu Leaders Unhappy With Smite Hi Rez Responds rtsguru com Archived from the original on June 16 2013 Retrieved June 27 2012 CS1 maint unfit URL link Controversy Over Hindu Gods in Smite Not Over rtsguru com July 2 2012 SMITE Offends Hindus Catholics Jews With Porno Style Depiction Of Kali Cinemablend com July 14 2012 Retrieved on December 10 2012 2016 Games AMD eSports Audience Award BAFTA Awards awards bafta org Retrieved December 12 2020 AMD eSports Audience Award 2016 www bafta org March 7 2016 Retrieved December 12 2020 SMITEGame SMITE November 14 2016 SMITE has been nominated as the Best MOBA in the 2016 Global Game Awards Tweet via Twitter Smite Global Game Awards Nominee 2016 game debate com Retrieved December 12 2020 SMITE Nominated for Golden Joystick Awards 2017 www smitegame com Retrieved December 13 2020 Chalk Andy November 17 2017 Here are your 2017 Golden Joystick Award winners PC Gamer Retrieved December 13 2020 Best MOBA Award Global Game Awards 2018 www game debate com Retrieved December 13 2020 Stephenson Suzi September 19 2019 TIGA Announces Games Industry Awards 2019 Finalists TIGA Retrieved December 12 2020 2019 Winners TIGA Retrieved December 12 2020 Smite Global Game Awards Nominee 2019 www game debate com Retrieved December 13 2020 External links EditOfficial website Retrieved from https en wikipedia org w index php title Smite video game amp oldid 1054225578, wikipedia, wiki, book,

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, read, download, free, free download, mp3, video, mp4, 3gp, jpg, jpeg, gif, png, picture, music, song, movie, book, game, games.