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Viewpoint (video game)

This article's lead section may be too short to adequately summarize the key points. Please consider expanding the lead to provide an accessible overview of all important aspects of the article.(March 2016)

Viewpoint is an isometric-scrolling shooter arcade game developed by Aicom and originally released in 1992 by Sammy and SNK for the Neo Geo hardware family.

Contents

Arcade version screenshot.

Viewpoint is Sammy's only game for the Neo-Geo Multi Video System hardware. By default, Player 1 and Player 2 can only play one after another; in the Service Mode though, simultaneous gameplay can be enabled. Along with the ship's primary weapons, the player also has access to three bombs: one that can make a wave of fire that starts from behind the player's ship and scrolls "up" the screen, one that makes a powerful circular, nova-like blast, and one that shoots several mini-missiles capable of homing in on multiple targets. The game has six stages.[citation needed]

Viewpoint was developed by Aicom, a small Japanese studio known for games such as The Legendary Axe and Astyanax. It was published in November 1992 by Sammy Corporation, being their first foray into the market since the early 1980's. The game's isometric-scrolling gameplay was largely inspired by Sega's Zaxxon, with its overall aesthetic taking inspiration from games like Xevious and R-Type. Viewpoint ran on the Neo Geo MVS arcade system board, being Sammy's only game for it. The game's 3D graphics were drawn entirely by hand, as opposed to using pre-rendering software or 3D hardware.

Viewpoint also saw release on a variety of home platforms, including the Sega Genesis and Sony PlayStation game consoles, as well as the Sharp X68000 and FM Towns computer platforms. A port for the Sega Saturn was due in 1996; however, it was cancelled. At one point, an 8-bit version for the Game Boy Color was planned, but it was cancelled.

Reception
Review scores
PublicationScore
AllGame (Arcade)
CVG95% (Arcade)
EGM35/50 (Genesis)
30.5/40 (PlayStation)
Famitsu30/40 (Neo Geo)
GameFan198.5/200 (Neo Geo)
GamePro20/20 (Neo Geo)
IGN2/10 (PlayStation)
Next Generation (Genesis)
Sinclair User96% (Arcade)

In North America, RePlay reported Viewpoint to be the fifteenth most-popular arcade game in April 1993.

The Neo Geo version received a positive critical reception. Viewpoint was awarded both Best Graphics and Best Music in a Video Game in Electronic Gaming Monthly's 1992 video game awards. On release, Famicom Tsūshin scored the Neo Geo version of the game a 30 out of 40. The Neo Geo arcade version received highly positive reviews from Computer and Video Games, which scored it 95%, and Sinclair User, which scored it 96%. GameFan's two reviewers scored the Neo Geo console version 99.5% and 99%, stating that it is "the best game on the system so far." GamePro gave it a full score of 5 in all four categories (graphics, sound, control, and fun factor). They noted similarities to Zaxxon, but praised Viewpoint's graphics, animated backgrounds, hip hop style funky dance music, and gameplay.

The later ports were much more divisive. Electronic Gaming Monthly's five reviewers scored the Genesis version 8, 6, 7, 7, and 7 out of 10 (average 7 out of 10). Though they noted that it has some severe slowdown and music which fails to approximate the original version's, they rated it as an overall good conversion. A reviewer for Next Generation similarly said that though the graphics and music fail to effectively recreate those of the Neo Geo version, it is an exceptionally good port given that it is for a less powerful system and on a cartridge a fraction of the size of the Neo Geo one. His main criticism was with the game itself, which he said gets dull fairly quickly due to the redundancy of the level designs.

The four reviewers of Electronic Gaming Monthly scored the PlayStation version 30.5 out of 40 (average 7.625 out of 10). They praised the PlayStation version's improved visuals over the Neo Geo version, but most felt that the new soundtrack was inappropriate. All four reviewers concurred that the game is "unbelievably hard", but were divided on whether this was a good or bad thing. GamePro took the side of it being a bad thing; though they praised the "fresh, futuristic look" and enhanced audio of the PlayStation version, they felt the combination of overly high difficulty and "gummy" controls made the game not fun to play. Next Generation said that while the Neo Geo original is justifiably held in high esteem, the PlayStation conversion suffers from slow pacing, sluggish control, and most especially the excessively hard difficulty: "We have no idea what kind of sadist converted this, but unless you're also an equally extreme masochist, give it a wide berth." Maximum also held the PlayStation version to be inferior to the Neo Geo version, commenting that though the graphics were generally improved, some sections looked better on the Neo Geo, and the music and gameplay were much worse. However, they added: "Judging Viewpoint as a game on its own (as opposed to comparing it to the Neo Geo), it's not bad at all, offering plenty of blasting action and much entertainment."

  1. Japanese:ビューポイント, Hepburn: Byūpointo
  1. Dwyer, Nick (30 November 2017). "Interview: Sizlla Okamura - The composer of Viewpoint on the Neo-Geo discusses being an unwitting innovator". Red Bull Music Academy. Red Bull GmbH. Archived from the original on 4 April 2020. Retrieved4 April 2020.
  2. "Oh! Neo Geo Vol. 2 - ビューポイント". Beep! MegaDrive (in Japanese). No. 37. SoftBank Creative. October 1992. p. 129.
  3. Yamanaka, Naoki (January 1993). "アーケード・ゲーム・ギャラリー - ビューポイント". Micom BASIC Magazine (in Japanese). No. 127. Dempa Shimbunsha. pp. 234–237.
  4. "Neo•Geo CD: The Arcade In A Box - Viewpoint". GamePro. No. Premiere Supplement. IDG. Spring 1996. p. 108.
  5. Viewpoint user's manual (Neo Geo AES, US)
  6. Jam Master Jamie (14 March 2019). "Viewpoint". Hardcore Gaming 101. Retrieved4 April 2020.
  7. "News - It Depends on Your Viewpoint". Sega Saturn Magazine. No. 7. EMAP. May 1996. p. 8.
  8. "Game Boy Color's Viewpoint - The classic NeoGeo arcade shooter is on its way to Nintendo's color handheld". IGN. Ziff Davis. 23 July 1999. Retrieved4 April 2020.
  9. Biondich, Paul (1998). "Viewpoint (Arcade) - Review". AllGame. All Media Network. Archived from the original on 16 November 2014. Retrieved3 April 2020.
  10. Anglin, Paul (February 1993). "Arcade Action! - Viewpoint". Computer and Video Games. No. 160. Future Publishing. pp. 82–83.
  11. Semrad, Ed; Carpenter, Danyon; Manuel, Al; Williams, Ken; Weigand, Mike (December 1994). "Review Crew - Major Mike's Game Roundup - Viewpoint - American Sammy / Genesis". Electronic Gaming Monthly. No. 65. Sendai Publishing. p. 40. Archived from the original on 5 January 2019. Retrieved3 April 2020.
  12. Baran, Andrew; LeFebvre, Mark; Desmond, Mike; Williams, Ken (January 1996). "Review Crew: PlayStation - Viewpoint". Electronic Gaming Monthly. No. 78. Sendai Publishing. p. 44.
  13. "NEO GEO GAMES CROSS REVIEW: ビューポイント". Famitsu (in Japanese). No. 332. ASCII. 28 April 1995. p. 24.
  14. Halverson, Dave; Brody (December 1992). "Viewpoint - Viewpoint - Neo Geo". GameFan. Vol. 1 no. 2. DieHard Gamers Club. p. 9.
  15. Larry, Scary (February 1993). "Neo•Geo ProReview: Viewpoint". GamePro. No. 53. IDG. pp. 150–151.
  16. "Viewpoint - Shooters don't get much worse than this". IGN. Ziff Davis. 27 November 1996. Archived from the original on 4 October 2019. Retrieved3 April 2020.
  17. "Finals - Genesis - Viewpoint". Next Generation. No. 3. Imagine Media. March 1995. p. 102. Archived from the original on 4 January 2019. Retrieved3 April 2020.
  18. Harrod, Gary (April 1993). "Coin Ops - Viewpoint". Sinclair User. No. 134. EMAP. p. 30.
  19. "The Player's Choice - Top Games Now in Operation, Based on Earnings-Opinion Poll of Operators: Best Video Software". RePlay. Vol. 18 no. 7. RePlay Publishing, Inc. April 1993. p. 4.
  20. "Electronic Gaming Monthly's 1993 Video Game Buyer's Guide". Electronic Gaming Monthly. No. 5. Sendai Publishing. Fall 1992. p. 17.
  21. "Feature: Der Japanische Wahsinn - Viewpoint". MAN!AC (in German). No. 9. Cybermedia. July 1994. p. 46.
  22. Zenji, Nishikawa (March 1995). ""The Softouch - Game Review - 『View Point』". Oh!X (in Japanese). No. 155. SoftBank Creative. pp. 20–21.
  23. Hendrix, Air (February 1996). "ProReview: PlayStation - Viewpoint". GamePro. No. 89. IDG. p. 54. Archived from the original on 7 July 2018. Retrieved3 April 2020.
  24. "Viewpoint". Maximum: The Video Game Magazine. No. 2. Emap International Limited. November 1995. p. 150.

Viewpoint (video game)
Viewpoint video game Language Watch Edit This article s lead section may be too short to adequately summarize the key points Please consider expanding the lead to provide an accessible overview of all important aspects of the article March 2016 Viewpoint a is an isometric scrolling shooter arcade game developed by Aicom and originally released in 1992 by Sammy and SNK for the Neo Geo hardware family 2 3 4 ViewpointPromotional flyerDeveloper s AicomPublisher s SammyComposer s Sizlla Okamura 1 Platform s Arcade Neo Geo Arcade Neo Geo Sega Genesis FM Towns Sharp X68000 PlayStationReleaseWW November 20 1992Genre s Isometric scrolling shooterMode s Single player multiplayerArcade systemNeo Geo MVS Contents 1 Gameplay 2 Development and release 3 Reception 4 Notes 5 References 6 External linksGameplay Edit Arcade version screenshot Viewpoint is Sammy s only game for the Neo Geo Multi Video System hardware 5 6 By default Player 1 and Player 2 can only play one after another in the Service Mode though simultaneous gameplay can be enabled Along with the ship s primary weapons the player also has access to three bombs one that can make a wave of fire that starts from behind the player s ship and scrolls up the screen one that makes a powerful circular nova like blast and one that shoots several mini missiles capable of homing in on multiple targets The game has six stages citation needed Development and release EditViewpoint was developed by Aicom a small Japanese studio known for games such as The Legendary Axe and Astyanax It was published in November 1992 by Sammy Corporation being their first foray into the market since the early 1980 s The game s isometric scrolling gameplay was largely inspired by Sega s Zaxxon with its overall aesthetic taking inspiration from games like Xevious and R Type Viewpoint ran on the Neo Geo MVS arcade system board being Sammy s only game for it The game s 3D graphics were drawn entirely by hand as opposed to using pre rendering software or 3D hardware Viewpoint also saw release on a variety of home platforms including the Sega Genesis and Sony PlayStation game consoles as well as the Sharp X68000 and FM Towns computer platforms A port for the Sega Saturn was due in 1996 7 however it was cancelled At one point an 8 bit version for the Game Boy Color was planned but it was cancelled 8 Reception EditReceptionReview scoresPublicationScoreAllGame Arcade 9 CVG95 Arcade 10 EGM35 50 Genesis 11 30 5 40 PlayStation 12 Famitsu30 40 Neo Geo 13 GameFan198 5 200 Neo Geo 14 GamePro20 20 Neo Geo 15 IGN2 10 PlayStation 16 Next Generation Genesis 17 Sinclair User96 Arcade 18 In North America RePlay reported Viewpoint to be the fifteenth most popular arcade game in April 1993 19 The Neo Geo version received a positive critical reception Viewpoint was awarded both Best Graphics and Best Music in a Video Game in Electronic Gaming Monthly s 1992 video game awards 20 On release Famicom Tsushin scored the Neo Geo version of the game a 30 out of 40 13 The Neo Geo arcade version received highly positive reviews from Computer and Video Games which scored it 95 and Sinclair User which scored it 96 10 18 GameFan s two reviewers scored the Neo Geo console version 99 5 and 99 stating that it is the best game on the system so far 14 GamePro gave it a full score of 5 in all four categories graphics sound control and fun factor They noted similarities to Zaxxon but praised Viewpoint s graphics animated backgrounds hip hop style funky dance music and gameplay 15 The later ports were much more divisive 21 22 Electronic Gaming Monthly s five reviewers scored the Genesis version 8 6 7 7 and 7 out of 10 average 7 out of 10 Though they noted that it has some severe slowdown and music which fails to approximate the original version s they rated it as an overall good conversion 11 A reviewer for Next Generation similarly said that though the graphics and music fail to effectively recreate those of the Neo Geo version it is an exceptionally good port given that it is for a less powerful system and on a cartridge a fraction of the size of the Neo Geo one His main criticism was with the game itself which he said gets dull fairly quickly due to the redundancy of the level designs 17 The four reviewers of Electronic Gaming Monthly scored the PlayStation version 30 5 out of 40 average 7 625 out of 10 12 They praised the PlayStation version s improved visuals over the Neo Geo version but most felt that the new soundtrack was inappropriate All four reviewers concurred that the game is unbelievably hard but were divided on whether this was a good or bad thing GamePro took the side of it being a bad thing though they praised the fresh futuristic look and enhanced audio of the PlayStation version they felt the combination of overly high difficulty and gummy controls made the game not fun to play 23 Next Generation said that while the Neo Geo original is justifiably held in high esteem the PlayStation conversion suffers from slow pacing sluggish control and most especially the excessively hard difficulty We have no idea what kind of sadist converted this but unless you re also an equally extreme masochist give it a wide berth 17 Maximum also held the PlayStation version to be inferior to the Neo Geo version commenting that though the graphics were generally improved some sections looked better on the Neo Geo and the music and gameplay were much worse However they added Judging Viewpoint as a game on its own as opposed to comparing it to the Neo Geo it s not bad at all offering plenty of blasting action and much entertainment 24 Notes Edit Japanese ビューポイント Hepburn ByupointoReferences Edit Dwyer Nick 30 November 2017 Interview Sizlla Okamura The composer of Viewpoint on the Neo Geo discusses being an unwitting innovator Red Bull Music Academy Red Bull GmbH Archived from the original on 4 April 2020 Retrieved 4 April 2020 Oh Neo Geo Vol 2 ビューポイント Beep MegaDrive in Japanese No 37 SoftBank Creative October 1992 p 129 Yamanaka Naoki January 1993 アーケード ゲーム ギャラリー ビューポイント Micom BASIC Magazine in Japanese No 127 Dempa Shimbunsha pp 234 237 Neo Geo CD The Arcade In A Box Viewpoint GamePro No Premiere Supplement IDG Spring 1996 p 108 Viewpoint user s manual Neo Geo AES US Jam Master Jamie 14 March 2019 Viewpoint Hardcore Gaming 101 Retrieved 4 April 2020 News It Depends on Your Viewpoint Sega Saturn Magazine No 7 EMAP May 1996 p 8 Game Boy Color s Viewpoint The classic NeoGeo arcade shooter is on its way to Nintendo s color handheld IGN Ziff Davis 23 July 1999 Retrieved 4 April 2020 Biondich Paul 1998 Viewpoint Arcade Review AllGame All Media Network Archived from the original on 16 November 2014 Retrieved 3 April 2020 a b Anglin Paul February 1993 Arcade Action Viewpoint Computer and Video Games No 160 Future Publishing pp 82 83 a b Semrad Ed Carpenter Danyon Manuel Al Williams Ken Weigand Mike December 1994 Review Crew Major Mike s Game Roundup Viewpoint American Sammy Genesis Electronic Gaming Monthly No 65 Sendai Publishing p 40 Archived from the original on 5 January 2019 Retrieved 3 April 2020 a b Baran Andrew LeFebvre Mark Desmond Mike Williams Ken January 1996 Review Crew PlayStation Viewpoint Electronic Gaming Monthly No 78 Sendai Publishing p 44 a b NEO GEO GAMES CROSS REVIEW ビューポイント Famitsu in Japanese No 332 ASCII 28 April 1995 p 24 a b Halverson Dave Brody December 1992 Viewpoint Viewpoint Neo Geo GameFan Vol 1 no 2 DieHard Gamers Club p 9 a b Larry Scary February 1993 Neo Geo ProReview Viewpoint GamePro No 53 IDG pp 150 151 Viewpoint Shooters don t get much worse than this IGN Ziff Davis 27 November 1996 Archived from the original on 4 October 2019 Retrieved 3 April 2020 a b c Finals Genesis Viewpoint Next Generation No 3 Imagine Media March 1995 p 102 Archived from the original on 4 January 2019 Retrieved 3 April 2020 a b Harrod Gary April 1993 Coin Ops Viewpoint Sinclair User No 134 EMAP p 30 The Player s Choice Top Games Now in Operation Based on Earnings Opinion Poll of Operators Best Video Software RePlay Vol 18 no 7 RePlay Publishing Inc April 1993 p 4 Electronic Gaming Monthly s 1993 Video Game Buyer s Guide Electronic Gaming Monthly No 5 Sendai Publishing Fall 1992 p 17 Feature Der Japanische Wahsinn Viewpoint MAN AC in German No 9 Cybermedia July 1994 p 46 Zenji Nishikawa March 1995 The Softouch Game Review View Point Oh X in Japanese No 155 SoftBank Creative pp 20 21 Hendrix Air February 1996 ProReview PlayStation Viewpoint GamePro No 89 IDG p 54 Archived from the original on 7 July 2018 Retrieved 3 April 2020 Viewpoint Maximum The Video Game Magazine No 2 Emap International Limited November 1995 p 150 External links EditViewpoint at Killer List of Videogames Retrieved from https en wikipedia org w index php title Viewpoint video game amp oldid 1044334178, wikipedia, wiki, book,

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